A transfer system - finally!
I have been very ill for the past few weeks, so progress has been slow. I don’t want to sound like a typical indie dev, but the day job, and being ill are not great for game progression :)
Anyway, during that time, I managed to spend a little time making a transfer system, so that players can be traded between teams.
This proved to be a NIGHTMARE, as my poorly brain (cluster migraines) could not work out how to pull and push things to certain arrays.
Typically, after attempting to make it work on the first day that I had no migraine, I got it working with hours. I probably worked for a total of 20+ hours to get this work. This is by far the longest time I have spent on anything dev-related! It has been a real pain, but also joyful when it was complete.
There is a confirm transfer screen so that a player doesn’t feel that they have made a mistake. Any transfer that happens is a 2-stage process, making the transferring of a player much more enjoyable and the feeling of control is apparent.
I have also added jersey overlays because player images were hard-coded before, meaning that a transferred player would still be wearing his old team’s jersey! DOH!
Samuel Bromley's No Stats Soccer Manager
A soccer manager sim where there are NO statistics. Turn-based football strategy game.
Status | In development |
Author | samuelbromley |
Genre | Sports, Simulation |
Tags | Football, Management, mobile, Retro, Singleplayer, Soccer |
Languages | English |
More posts
- MAJOR Updates of Soccer Management Game (Everything has changed)Aug 11, 2022
- Training Done, Scouting Done...and birdies!Jul 05, 2020
- Early gameplay gif and some updatesJun 05, 2020
- A new home screen image, some graphics updates, and a bit more coding done...May 29, 2020
- Some screenshots for my retro soccer manager game...May 21, 2020
- And so it begins...30 years after the original idea...May 18, 2020
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